![]() It's job is to destroy the enemy construction yard, do or die. Don't bother fighting off anything that attacks your tanks. Race them right past whatever base defenses the opponent has up and running and go straight for his constuction yard. Simply pump out six tanks as fast as you can and then send them immediately to the enemy base. Widely used (and overused), this strategy is a no-brainer. Here are some good offensive and defensive multiplayer strategies I've seen work, starting off with the quintessential. Basically the sum total of your multiplayer strategy will be GET THEM BEFORE THEY GET YOU. For the most part, fully expect your human opponent(s) to -in very short order- come charging into your base with a platoon of heavy tanks, stop for a brief second to laugh at your Tesla coils and then proceed to lay waste to everything in sight. It just ain't gonna happen.Īnd this is simply because there is no time. Forget about building a nice pretty walled-in base with a bunch of perfectly placed Tesla coils and flame towers and then reconning and planning a sophisticated offensive strategy with a series of complex flanking attacks. ![]() Unfortunately, in my experience, multiplayer does not often get much more sophisticated than this. More experienced players will however immediately launch a counter attack at the rushing opponent knowing that they may have gambled everything on the success of the rush and did not sufficiently prepare for (or even expect) any form of retaliation. When a tank rush is successful -and especially so against inexperienced players- it will more often than not result in a 'psychological victory' where the opponent is, for all intents and purposes, not actually defeated but his morale is so crushed from losing his construction yard that he concedes without a battle. And of course the most popular structure to target using a tank rush is the opponent's construction yard. Typically this is known as 'rushing' and the most popular units to use in a rush are tanks, hence 'tank rush'. In Red Alert 1, multiplayer strategy mostly -and unfortunately- consists of building a small powerful attack force as quickly as you can and then immediately launching an offensive at the enemy in an attempt to destroy key structures in his base before he is sufficiently prepared to defend them.
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